Hey Pete, there is no way to run/build Cycles without OpenImageIO. So you would still be able to build Blender, but not with the Cycles engine.
Thomas Am 05.10.2011 19:56, schrieb pete larabell: > Sorry if I'm misunderstanding or misstating something here... > > Is it possible to build, and use, a Cycles build of Blender, using the > Cycles renderer for the rendering (w/CUDA), without ever > downloading/building/installing OpenImageIO? > > On Wed, Oct 5, 2011 at 12:52 PM, Thomas Dinges<[email protected]> wrote: >> Just disable WITH_CYCLES and WITH_CYCLES_BLENDER in cmake. >> >> Am 05.10.2011 19:10, schrieb pete larabell: >>> Indeed, I sent the error log back to the oiio list. :) >>> >>> And, sorry for asking such a noob question, but where can I find >>> build-without-oiio instructions? >>> >>> On Wed, Oct 5, 2011 at 12:08 PM, Brecht Van Lommel >>> <[email protected]> wrote: >>>> Hi, >>>> >>>> As mentioned on the OIIO mailing list an error log would help, and >>>> it's indeed probably best to solve the build issue there. Also note >>>> that it's possible to build without Cycles, so it definitely shouldn't >>>> make it impossible to make releases entirely. There will be plenty of >>>> time before the 2.61 release to solve this. >>>> >>>> Brecht. >>>> >>>> On Wed, Oct 5, 2011 at 6:45 PM, pete larabell<[email protected]> >>>> wrote: >>>>> Hey all, >>>>> >>>>> Just as a heads up to all that care: >>>>> >>>>> After a few months of trying unsuccessfully to get OIIO to build on >>>>> FreeBSD, I've reached out to the OIIO developers for help. >>>>> >>>>> As I understand, Cycles requires OIIO to compile. >>>>> >>>>> If I can't get OIIO working on FreeBSD by the time Cycles get merged, >>>>> the FreeBSD builds of Blender will most unfortunately cease to exist. >>>>> :( >>>>> >>>>> As stated, I've reached out to OIIO devs for help, and hopefully they >>>>> are every bit as helpful as the Blender devs are, and we get this >>>>> fixed soon. If anyone here in the Blender community has a really good >>>>> understanding of makefiles are is willing to assist, the help would >>>>> most certainly be welcome. >>>>> >>>>> Cheers! >>>>> Pete >>>>> _______________________________________________ >>>>> Bf-committers mailing list >>>>> [email protected] >>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>>> >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >> >> -- >> Thomas Dinges >> Blender Developer, Artist and Musician >> >> www.dingto.org >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
