Brecht Van Lommel <[email protected]> wrote:
> Here's a patch with a subset of the UI changes in the cycles branch
> that I'd like to merge into trunk. Are there any objections to this?
>
> Before: http://www.pasteall.org/pic/show.php?id=19452
> After: http://www.pasteall.org/pic/show.php?id=19453
Below are my opinions about the patch, made by comparing the two screenshots.
So this obviously excludes issues & improvements that might show up in
different areas of Blender.
Background: I program python add-ons and use Blender in my spare time.
I agree with Ton that some things should be handled by allowing custom designs,
but some things with the default style could & should be improved nevertheless.
--------------
Positive
> * Panel header changed look & smaller
+1
Love the change of the headers in the patch, makes it easier (for me) to scan.
The current seperator-line + bigger text feels like clutter, never was a fan of
that.
Not sure if the size change of the text is neccesary, but the "bar" helps a lot
IMO.
I'd really like to see this in the default style Blender.
> * Toolbar/properties expand button look
Big +
The current look seems seems rather floaty.
Again, I'd like to see this in the default style Blender.
--------------
Negative
> * Remove button emboss
> * More subtle colors and gradients on buttons
http://www.pasteall.org/pic/show.php?id=19453
-1 for the end result (not sure if the emboss is directly involved)
It is already a fine line with the current default design.
In the patch I can NOT differenciate between e.g. buttons and a text box on a
first glance.
After looking for a few seconds one can deduce what's what, but that's not a
good design decision IMHO.
> * Screen splitting widgets look
> * Black arrows on menu button
I'm more or less indifferent about these, but I imagine that this will cause
other people trouble. (e.g. Sometimes hiding interface options for beginners
and in the worst case even experienced users).
Increasing the contrast just a tad might help a lot here (darker or lighter).
I'm certain there exists a good middle ground.
--------------
Indifferent
> * Remove emboss on areas and regions
Don't care, I think both look nice and usable.
Only problem that I could imagine would be if the "grab" area of the edge gets
smaller as well? That would be bad, but not a problem with the graphical design.
Cheers,
Martin
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