On Wed, Nov 2, 2011 at 2:02 AM, Tobias Oelgarte <[email protected]> wrote: > 1. Normaly they aren't aligned to the screen. There must be something > wrong with the default value. But you can always press F6 after adding > the object and change it to global coordinates. But this should be the > default already. > > 2. Leave the edit mode before adding new object. Otherwise you will add > vertices to the mesh you currently edit. > > Am 01.11.2011 21:51, schrieb Juhana Sadeharju: >> Problems: >> (1) Add object places the object as aligned to screen. >> How to place the object to world-space? E.g., on the ground >> plane at center of screen with the zero rotation? >> >> (2) I added objects with Add (opened Add menu multiple times) >> and now the objects are selected as a unit, not separately. >> How to Add multiple objects and have them as separate objects?
If you have made a mistake by adding in edit mode just select the verts and press P to separate into a new mesh. -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
