Great news, thanks! Very nice to hear you're still working on it. My last post was not meant as a complaint, so I hope you didn't take it as such.
Do you keep a wiki page or a blog or something, where progress could be followed? I guess concerns start growing when we don't know what's going on. Cheers, -mats Mats Holmberg, ArtFlow 3D-Animation / 3D-Graphics / Airbrush Art & Supplies mobile +358 (0) 40 1920382 email [email protected] www.artflow.fi www.maalinetti.com On 5.11.2011, at 3.26, Mike Erwin <[email protected]> wrote: > Here's the latest news -- I hope this eases some of your concerns. > > Toward the end of the push for 2.59/siggraph, I was offered (and accepted) a > great job far away in the frozen northland. 3D mouse progress on my end > approached zero during the move and ramping up at work, but at no point did I > consider this project "dead in its tracks". Now operating in > otherwise-employed-volunteer mode -- nights and weekends -- I've been > prototyping against the 2.60 release. I have stated on this list plans to > have the major NDOF issues fixed for 2.61, and still think this is doable. > Very much aware of the pile of suggestions, patches, reviews, bug reports, > etc. about where 2.59 did and did not work for people, I'm glad to finally be > able to get back in there and make it better. > > I'll be focusing on the 3D view for now. It's great to see folks adding > support in other areas too! > > Mike Erwin > musician, naturalist, pixel pusher, hacker extraordinaire > > > On Fri, Nov 4, 2011 at 5:34 PM, Mats Holmberg <[email protected]> wrote: > Hi, > > Do you know anything about the state of the integration? Is it meant to be > continued at some point, or is it being worked on at the moment? I haven't > really heard any news on this. > > It seems as if development stopped dead in it's tracks. Quite a few features > are still missing, which means that at least my 3d-mouse sits unused on my > desk (except for occasional Lightwave use). Compared to other programs I > believe that the most important missing features still are panning, the > ability to control objects and even scrubbing the timeline. > > It's a bit of a shame, because 3Dconnexion really wanted to get the best > integration in Blender. And good integration would help users of other > software adopt Blender in their workflow too. > > -mats > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
