Great news, thanks! Very nice to hear you're still working on it. My last post 
was not meant as a complaint, so I hope you didn't take it as such.

Do you keep a wiki page or a blog or something, where progress could be 
followed? I guess concerns start growing when we don't know what's going on.

Cheers,
-mats

Mats Holmberg, ArtFlow
3D-Animation / 3D-Graphics / Airbrush Art & Supplies

mobile +358 (0) 40 1920382
email [email protected]

www.artflow.fi
www.maalinetti.com

On 5.11.2011, at 3.26, Mike Erwin <[email protected]> wrote:

> Here's the latest news -- I hope this eases some of your concerns.
> 
> Toward the end of the push for 2.59/siggraph, I was offered (and accepted) a 
> great job far away in the frozen northland. 3D mouse progress on my end 
> approached zero during the move and ramping up at work, but at no point did I 
> consider this project "dead in its tracks". Now operating in 
> otherwise-employed-volunteer mode -- nights and weekends -- I've been 
> prototyping against the 2.60 release. I have stated on this list plans to 
> have the major NDOF issues fixed for 2.61, and still think this is doable. 
> Very much aware of the pile of suggestions, patches, reviews, bug reports, 
> etc. about where 2.59 did and did not work for people, I'm glad to finally be 
> able to get back in there and make it better.
> 
> I'll be focusing on the 3D view for now. It's great to see folks adding 
> support in other areas too!
> 
> Mike Erwin
> musician, naturalist, pixel pusher, hacker extraordinaire
> 
> 
> On Fri, Nov 4, 2011 at 5:34 PM, Mats Holmberg <[email protected]> wrote:
> Hi,
> 
> Do you know anything about the state of the integration? Is it meant to be 
> continued at some point, or is it being worked on at the moment? I haven't 
> really heard any news on this.
> 
> It seems as if development stopped dead in it's tracks. Quite a few features 
> are still missing, which means that at least my 3d-mouse sits unused on my 
> desk (except for occasional Lightwave use). Compared to other programs I 
> believe that the most important missing features still are panning, the 
> ability to control objects and even scrubbing the timeline.
> 
> It's a bit of a shame, because 3Dconnexion really wanted to get the best 
> integration in Blender. And good integration would help users of other 
> software adopt Blender in their workflow too.
> 
> -mats
> 
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