Sorry, typo, too early.
I meant good. As in it is good that we have it.

On Wed, Nov 16, 2011 at 7:27 AM, Knapp <[email protected]> wrote:
> Get but it is on the to do list.
>
> On Tue, Nov 15, 2011 at 11:52 PM, Carsten Wartmann <[email protected]> 
> wrote:
>> It is already possible to get this kind of motion blur in cycles. Switch to 
>> blender internal and use the sampled motion blur panel to setup. Then back 
>> in cycles you get mblur samples. Combine with an animation of the seed value 
>> and lower the cycles samples by factor of mblur samples. As result you get 
>> mblur with nearly no more extended render time.
>>
>> Carsten
>>
>>
>>
>> Knapp <[email protected]> schrieb:
>>
>>>I was just thinking today that Cycles could do motion blur without
>>>taking a big CPU hit. I don't know much about all this so I bet my
>>>ideas is wrong or old but I thought I would post it just in case.
>>>
>>>When we do animation the computer calculates tweens and moves stuff
>>>for us. It does this once per frame. Cycles does many render cycles
>>>per frame. It struck me today that if at each cycle pass you move the
>>>object you would get a blur effect. I was also thinking that you might
>>>move it every 100 out of a 1000 pass to get interesting stutter
>>>effects. I look forward to hearing if  my idea was good or only trash.
>>>BTW I would love to see a pause on the main render. Cycles eat my CPU
>>>alive and does not let me do much in the background. A nice/slow
>>>button might be good too but I am sure I am not the first to say this.
>>>
>>>Thanks for all the really cool work!! I love cycles, dynamic paint,
>>>motion tracking and ocean sim! All the other stuff is more in the
>>>background but I am sure I will be loving it too once I find it!
>>>
>>>--
>>>Douglas E Knapp
>>>
>>>Creative Commons Film Group, Helping people make open source movies
>>>with open source software!
>>>http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
>>>
>>>Massage in Gelsenkirchen-Buer:
>>>http://douglas.bespin.org/tcm/ztab1.htm
>>>Please link to me and trade links with me!
>>>
>>>Open Source Sci-Fi mmoRPG Game project.
>>>http://sf-journey-creations.wikispot.org/Front_Page
>>>http://code.google.com/p/perspectiveproject/
>>>_______________________________________________
>>>Bf-committers mailing list
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>>
>> --
>> Mühsam auf dem Telefon getippt :-)
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>
>
>
> --
> Douglas E Knapp
>
> Creative Commons Film Group, Helping people make open source movies
> with open source software!
> http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
>
> Massage in Gelsenkirchen-Buer:
> http://douglas.bespin.org/tcm/ztab1.htm
> Please link to me and trade links with me!
>
> Open Source Sci-Fi mmoRPG Game project.
> http://sf-journey-creations.wikispot.org/Front_Page
> http://code.google.com/p/perspectiveproject/
>



-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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