It might be nice to have cycles go into pause mode when you have a point or object in active interaction mode. For example when you are rotating an object or other interactive modes. I find that the rendering is mostly no problem but when I am in edit mode for example and click on a few vert and try to scale or rotate them I loose a lot of precision because the screen and mouse updating is so slow. So some sort of auto render pause might be nice. Not as high a priority as other problems but it would add a lot of polish to my user experience.
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