Currently im seeing alot of issues with keymap saving, i propose that the key map is not saved in the .blend as that causes no end of issues,
So i am suggesting a seperate save keymap button which will export the current keymap and save it in the .blender folder and will be loaded on blender start. However i would like to add a flag to the key map item which is SAVE_IN_BLEND that way py operators and rigging setups can have their keymaps in the .blend for studio productions This way every user has their own keymap and will not be passed around in .blends (unless specified) avoiding confusion amoungst users _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
