Asked Ton on IRC, apparently these were already supposed to have been removed.
removed remaining references. On Tue, Nov 29, 2011 at 6:46 AM, Campbell Barton <[email protected]> wrote: > Recently I noticed some files have this in the header (see last 3 lines). > > * This program is free software; you can redistribute it and/or > * modify it under the terms of the GNU General Public License > * as published by the Free Software Foundation; either version 2 > * of the License, or (at your option) any later version. The Blender > * Foundation also sells licenses for use in proprietary software under > * the Blender License. See http://www.blender.org/BL/ for information > * about this. > --- snip > > > Instead of the more common... > > * This program is free software; you can redistribute it and/or > * modify it under the terms of the GNU General Public License > * as published by the Free Software Foundation; either version 2 > * of the License, or (at your option) any later version. > --- snip > > > Around half these cases look like header copy-paste since they were > added recently. > > > How about remove this from all files since we already have this in many files: > > * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. > * All rights reserved. > > The original copyright owner already has this right under the GPL so > having a modified header is redundant IMHO. > > > Applies to files: > intern/memutil/intern/MEM_CacheLimiterC-Api.cpp > source/blender/blenkernel/BKE_bmesh.h > source/blender/blenkernel/BKE_bmeshCustomData.h > source/blender/blenkernel/BKE_node.h > source/blender/blenkernel/BKE_sequencer.h > source/blender/blenkernel/intern/BME_Customdata.c > source/blender/editors/armature/reeb.c > source/blender/editors/include/UI_resources.h > source/blender/editors/interface/resources.c > source/blender/editors/physics/physics_intern.h > source/blender/editors/space_file/filelist.h > source/blender/gpu/GPU_buffers.h > source/blender/gpu/GPU_draw.h > source/blender/gpu/GPU_extensions.h > source/blender/gpu/GPU_material.h > source/blender/gpu/intern/gpu_buffers.c > source/blender/gpu/intern/gpu_codegen.c > source/blender/gpu/intern/gpu_codegen.h > source/blender/gpu/intern/gpu_draw.c > source/blender/gpu/intern/gpu_extensions.c > source/blender/modifiers/MOD_modifiertypes.h > source/blender/modifiers/intern/MOD_none.c > source/blender/modifiers/intern/MOD_util.c > source/blender/modifiers/intern/MOD_util.h > source/blender/nodes/NOD_composite.h > source/blender/nodes/NOD_shader.h > source/blender/nodes/NOD_texture.h > source/blender/python/intern/gpu.h > source/gameengine/Ketsji/KX_ObstacleSimulation.cpp > source/gameengine/Ketsji/KX_ObstacleSimulation.h > source/gameengine/Ketsji/KX_ParentActuator.cpp > source/gameengine/Ketsji/KX_ParentActuator.h > source/gameengine/Ketsji/KX_SteeringActuator.cpp > source/gameengine/Ketsji/KX_SteeringActuator.h > source/gameengine/Rasterizer/RAS_2DFilterManager.cpp > > > > -- > - Campbell > -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
