Obviously you have become too busy for the continued weekly reports, but I'm curious if there has been any progress at all in this branch or on your personal system. Some of the improvements you were working on would really bring sculpting up to the next level as you know, but it would just be nice to have a little communication on progress. I think the general consensus is that this project is dead in the water, but I'd (and the community) would love it if that was not the case.
Hope all is well with your studies and life, -Sean On Fri, Aug 26, 2011 at 5:20 AM, Jason Wilkins <jason.a.wilk...@gmail.com>wrote: > Although GSoC has come to a close, the work I have put into this years > project is just beginning. I am going to continue giving weekly > status reports here. > > This week I have been packing and preparing to get back to school. > > Next week I will be preparing the code sample for Google which will be > the official end of GSoC. > > Beyond that I will setting aside time to focus on getting my work into > a state where it can be integrated with the main Blender trunk. The > highest priorities are a couple of serious crash bugs and some > disabled features. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- ||------------------ Instant Messengers ---------------------- || ICQ at 11133295 || AIM at shatterstar98 || MSN Messenger at shatte...@hotmail.com || Yahoo Y! at the_7th_samuri ||---------------------------------------------------------------------- _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers