Hi all, Here's the summary of todays IRC meeting.
1) Blender 2.61 review, planning next release - No show stoppers sofar, incredible good work! Compliments :) - We can now get working on 2.62 target list. Each is summarized below. - UV tools, GSoC project by Antonis Ryakiotakis. Gets reviewed by Brecht now. http://codereview.appspot.com/5306077/ - Dual contouring, by Nicholas Bishop http://codereview.appspot.com/5491053/ - Object motion tracking, by Sergey Sharybin. - Pete Larabell: Double Edge Matte node? Masking code? - Brecht van Lommel: Cycles layers/passes. - Fast linear color -> srgb conversion patch http://projects.blender.org/tracker/index.php?func=detail&aid=29309&group_id=9&atid=127 - Replace random dithering with Floyd-Steinberg dithering: http://projects.blender.org/tracker/index.php?func=detail&aid=29289&group_id=9&atid=127 - Robert Penner, easing equations for f-curves: http://projects.blender.org/tracker/?func=detail&aid=22084&group_id=9&atid=127 - BGE Harmony Branch (improved light and shadow), by Kupoman: http://codereview.appspot.com/5491068/ - BGE bugfixing and polishing http://codereview.appspot.com/4961053/ - Call for more developers: if you have patche(s) waiting for review, but also intended to become active as part of the module owner team, tell us! We will give highest priority to your work... would be a shame to have great new devs waiting. - Proposal for the "BCon" levels for 2.62 is: BCon2: 01 Jan (2.62 targets frozen) BCon3: 22 Jan (Blender feature complete) BCon4: 05 Feb (Release candidates) BCon5: 12 Feb (Call for release) 2) Other projects - The "Depsgraph sprint" idea gets different approach now. To fly in everyone to Amsterdam in Jan/Feb would be too expensive and quite unsure what the outcome would be... not to mention it might not be possible to get all devs together at same time. Instead, Ton will discuss assignments to individual developers for the next month, supported by Dev Fund. - Mango project will start early march. Brecht, Sergey and Campbell will be each involved to help out, but they will only be part time in Amsterdam. That means there's another 'seat' left for a developer to support this VFX project. Active devs here: make sure I know you're available.. just in case! - BMesh: will become a 2.63 target. - Meeting briefly discussed Node plugins. Would be a good way to prevent "node-creep"! Lukas will look into it. Thanks, -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
