On Thu, Dec 22, 2011 at 11:49 PM, Nathan Vegdahl <[email protected]> wrote: >> For sake of simplicity I would consider to have despgraph >> nodes be ID blocks only. It might give limitations (object -> >> bone -> object deps), but having each ID be calculated as >> black box has a lot of benefits with current architecture of >> Blender data. Granularity can also be achieved by >> cycle-solvers (detect the cycle exceptions and just call these twice). > > Or thrice, or four times, or five times...? What about object -> bone > -> object -> bone -> object? Or even within the same object: loc x -> > rot z -> scale y?
Nathan perhaps we could have an option to switch from 'auto cycle detect' to manual number of cycle selection? LetterRip _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
