I agree.
The fixed number of layers is certainly a problem, and the lack of
named layers implies an extra effort when using files created by
someone else.
So I'd say I'm all for that change.
However, I wonder how would you handle objects that have to be in
different layers at the same time, and how would you assign
renderlayers and z-masks.
The idea is good, but it needs a thoughtful specification to address
all the current uses in a handy manner.
It's not a simple modification, and the new way to display/create
layers shouldn't be more complicated or time consuming than the
existing UI.
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers