Hi all,

Here's a summary of today's meeting:

1) Blender 2.62 progress

- Link to current planning in wiki:
  http://wiki.blender.org/index.php/Dev:Doc/Projects

- Blender bug tracker was brought down last week from 200 to 119 open issues!
  Kudos to Brecht/Campbell/Sergey who combined forces last week.

- We now move to BCon4 (Only crucial bug fixes), will do a call for an release 
candidate build tomorrow.

- Domino Marama and Juha Maki-Kanto have been working on fixing up Collada, 
last patch for this goes to svn within a day. It should now work fine for 
Second Life export again.

- Jens Verwiebe noticed a "Boost" library conflict in Blender, between Cycles - 
LuxRender add-on. He's working with Brecht on solving this now. 

- Release log is in progress, please check if your work is there:
 http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.62
 (And we can use pictures too!)

- We decide whether to release (or not) on next sunday's meeting.


2) Other projects

- Masks in blender: Sergey has updated document with data design:
  
http://wiki.blender.org/index.php/User:Nazg-gul/MaskEditor#Code:_Data_Structures

- BMesh: is near final now! Campbell committed last big hurdle, for 
particle/hair support.

- Proposal: the next 2.63 release gets an exclusive BMesh-focus, other work 
should be done respecting it, or wait for 2.64 (especially bigger features that 
need testing time).
Once BMesh is in trunk, we could move to BCon3 immediate (testing/fixing 
period, no new features added) and release 2.63 in less than two months.

- Next sunday and the sunday after we decide on a final 2.63 release plan.

- Google Summer of Code is starting up again. Ton will keep track of the 
process, but a coordinator volunteer is welcome again. 


-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   [email protected]    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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