The compositor combined with material indices is the only way to do this currently IMO too. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
- [Bf-committers] Cycles shader interaction Tobias Oelgarte
- Re: [Bf-committers] Cycles shader interaction Brecht Van Lommel
- Re: [Bf-committers] Cycles shader interaction Tobias Oelgarte
- Re: [Bf-committers] Cycles shader interact... Brecht Van Lommel
- Re: [Bf-committers] Cycles shader inte... Knapp
- Re: [Bf-committers] Cycles shader... Antony Riakiotakis
