This sounds like a cool project. Very ambitious, even after you refine the focus to one or a few things you mentioned. But you can handle it, right? :)
I hope by "pixel buffer" you mean FBOs, not PBuffer... Mike Erwin musician, naturalist, pixel pusher, hacker extraordinaire On Tue, Mar 27, 2012 at 5:50 PM, Michael Fox <[email protected]> wrote: > On 28/03/12 07:58, Jason Wilkins wrote: >> The problems as I currently see them: >> >> * The current view port rendering code in Blender is a mess. >> > Oh yes it is more then a mess, its a nightmare, I am trying to add view > tessellation option to the view port, and im having one hell of a hard > time. we defiantly need an cleaning out > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
