Hey Antony, I'm glad you're working on this, because fast selection is required for better 3D mouse interaction. Not selection in the "user clicked something" sense, but I need to know what objects are shown in a certain part of the view, and how far away they are. I've done experiments with depth buffer queries already available in the 3D view. Depth values work for some cases, but I would rather be able to (also) talk about objects.
Mike Erwin musician, naturalist, pixel pusher, hacker extraordinaire On Thu, Mar 29, 2012 at 12:56 PM, Antony Riakiotakis <[email protected]> wrote: > On second thought, I think that depth effects won't be affected > because we already redraw the scene to get selection highlight. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
