Hi Spencer, the mentor for this would be Benoit.
LetterRip On Sun, Apr 1, 2012 at 9:25 PM, Spencer Alves <[email protected]> wrote: > Hi, > I'm a student wishing to apply for Google Summer of Code. I've been > using Blender for some time, and have written one add-on for it (well, > working on it: https://github.com/impiaaa/blender-ldraw ). I'm > particularly interested in one of the ideas on the ideas list, using the > node editor to replace the current logic editor. It sounds like a useful > addition to the program and something I could complete in the allotted > time. I've read the article on it ( > http://wiki.blender.org/index.php/Dev:Source/GameEngine/NodalLogic ), > and I'm not sure about some of the details. For example, it states that > the existing node system can be reused, but it goes on to list major > changes that would have to be made, which seems contradictory. I also > don't see anywhere the name of the volunteering mentor. So, is it really > a realistic undertaking? > Thank you, > -Spencer > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
