That's pretty much what I was thinking of. I was just pushing a bit further to be able to see the socket's name. But that seems fine as well, just a bit more power user IMO (you need to know the names and order of all sockets)
2012/4/10 Tom M <[email protected]> > Actually just make the channels visible as the noodle approaches the node, > and then rehide after. You can also just make channels visible on mouse > over, etc. > > LetterRip > > On Tue, Apr 10, 2012 at 11:03 AM, Daniel Salazar - 3Developer.com < > [email protected]> wrote: > > > I'd prefer a popup menu asking which channel to connect to after > dragging a > > link to a collapsed node. At least this way it's not totally invisible! > > > > Daniel Salazar > > patazstudio.com > > > > > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- ____________________ François Tarlier www.francois-tarlier.com www.linkedin.com/in/francoistarlier _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
