On 22/04/2012 9:37 PM, Antony Riakiotakis wrote: > Hi, using the def generated and adding a definition through the > CMakefile did it for me. I am sure if you add a define through the > mingw64 configuration file it will work
Hooray! I can confirm adding -DMS_WIN64 to the preprocessor flags lets Blender run perfectly! Thanks for figuring that out :) The speed differences are amazing. On the same scene with Cycles, the Visual Studio build takes 1min 33.15sec to render, while the MinGW-w64 build (built with -O3 and -march=nocona) only takes 48.62sec. This is 95% faster, almost double the speed! Perhaps we should aim at getting this in trunk somehow? _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
