Its reasonable, fairly sure I already suggested this to Andrei Simionescu (gsoc student)
On Wed, May 9, 2012 at 1:29 AM, Knapp <[email protected]> wrote: > On Tue, May 8, 2012 at 5:11 PM, Johnny Matthews > <[email protected]> wrote: >> This has very little to do with this commit, but it made me think of it, I >> wonder if those smarter than me think that a way to select all 'non flat' >> ngons would be useful. >> >> Johnny Matthews (guitargeek) >> [email protected] >> http://pedalboardplanner.com > > I don't claim to be smarter but I could see it as useful when you > needed to clean up a model for animation and you wanted to find places > that don't bend well. > > > -- > Douglas E Knapp > > Creative Commons Film Group, Helping people make open source movies > with open source software! > http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php > > Massage in Gelsenkirchen-Buer: > http://douglas.bespin.org/tcm/ztab1.htm > Please link to me and trade links with me! > > Open Source Sci-Fi mmoRPG Game project. > http://sf-journey-creations.wikispot.org/Front_Page > http://code.google.com/p/perspectiveproject/ > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
