Oops, the subject was incorrect... 12/05/24, IRIE Shinsuke wrote: > Hi developers, > > As I have reported 5 days ago, new compositor behaves in the different > way from old compositor when converting a color into a scalar value: > > http://projects.blender.org/tracker/index.php?func=detail&aid=31531&group_id=9&atid=498 > > That is, in the old compositor, > > output value = (R + G + B) / 3 > > or > > output value = R * 0.35 + G * 0.45 + B * 0.2 > > while in the new compositor, > > output value = (R + G + B) / 3 * A > > or > > output value = (R * 0.35 + G * 0.45 + B * 0.2) * A > > This change is very annoying that requires me to modify many existing > .blend files. So, I posted a patch that rolls back the behavior: > > http://projects.blender.org/tracker/index.php?func=detail&aid=31534&group_id=9&atid=127 > > but still got no response. > > Please let me know if this change accidentally happened or is intended > and if I really have to modify my .blend files. > > Regards,
-- IRIE Shinsuke _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
