What with collada wasn't working for you? If you didn't get anything in at all or if Blender kept on crashing, maybe modifying the .dae file could solve this: http://projects.blender.org/tracker/?func=detail&aid=31089&group_id=9&atid=498 <http://projects.blender.org/tracker/?func=detail&aid=31089&group_id=9&atid=498> (check the latest comments) If you are exporting from Max or some older Maya you can try this plugin: http://opencollada.org/download.html <http://opencollada.org/download.html>
Other than that there is a experimental .fbx import in the Blender addons, which never worked for me. cheers, Thomas Christophe Leyder <[email protected]> hat am 7. Juni 2012 um 14:23 geschrieben: > Hey all, we're trying to import an animated mesh into Blender from > Softimage for smoke simulation, Collada isnt working at all and FBX isnt > there. The only thing thats left is a point cache (.pc2), but I cant find > the importer anywhere, has it been dropped? > > -- > *Christophe Leyder* > *3D Artist\Animator* > ** > www.luma.co.za > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
