What with collada wasn't working for you? If you didn't get anything in at all
or if Blender kept on crashing, maybe modifying the .dae file could solve this:
http://projects.blender.org/tracker/?func=detail&aid=31089&group_id=9&atid=498
<http://projects.blender.org/tracker/?func=detail&aid=31089&group_id=9&atid=498>
 (check the latest comments)
If you are exporting from Max or some older Maya you can try this plugin:
http://opencollada.org/download.html <http://opencollada.org/download.html>

Other than that there is a experimental .fbx import in the Blender addons, which
never worked for me.

cheers,
Thomas


Christophe Leyder <[email protected]> hat am 7. Juni 2012 um 14:23 geschrieben:

> Hey all, we're trying to import an animated mesh into Blender from
> Softimage for smoke simulation, Collada isnt working at all and FBX isnt
> there. The only thing thats left is a point cache (.pc2), but I cant find
> the importer anywhere, has it been dropped?
>
> --
> *Christophe Leyder*
> *3D Artist\Animator*
> **
> www.luma.co.za
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers
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