I use a rgb to luminance conversion in my Blender-CoD like: c_lum = c[0] * 0.3 + c[1] * 0.59 + c[2] * 0.11
but correct seems to be: Y = 0.2126 R + 0.7152 G + 0.0722 B http://en.wikipedia.org/wiki/Luminance_(relative) Am 22.06.2012 20:19, schrieb Dalai Felinto: >> The second looks like an sRGB luminance model transformation. > while the first one is a linear space transformation? wondering. > > But yeah even gimp you tell you that you can go from RGB to BW in different > ways. > > -- > Dalai > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
