I don't see a reason not to commit new Game engine features as well. :) Go ahead.
Regards, Thomas Am 25.06.2012 01:10, schrieb Mitchell Stokes: > On Sun, Jun 24, 2012 at 8:45 AM, Ton Roosendaal <[email protected]> wrote: >> - In order to tackle open issues, proposal is to postpone release to end of >> July. >> Ton Roosendaal suggested to then also allow for the next weeks work on >> approved topics in svn - like cycles updates, mask editing, Opencolor, etc. > How about the game engine? There are a couple of patches (collision > masks, proper DDS texture support) that would be really nice to see in > 2.64. > > Cheers, > Mitchell Stokes > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
