Patch looks correct to me, applied this and the displace patch, I cant check the ndof patch now.
On Tue, Aug 14, 2012 at 7:26 PM, Xavier Thomas <[email protected]> wrote: > Hi, > > If I am not mistaken, usually this was controlled by the "Double sided" > option of the mesh, instead of being a 3D viewport option. That being said > it does not work at all in 2.63. > > Xavier > > > > 2012/8/14 Fredrik hansson <[email protected]> > >> hi just made a simple little patch for something that have been bugging me >> for a while now. >> >> what this does is basically remove the automatic backface culling that >> comes from turning on textures solid and moves it to the backface >> culling button making it more uniform with the other view modes. >> not really much else to say about it. >> >> >> >> http://projects.blender.org/tracker/index.php?func=detail&aid=32325&group_id=9&atid=127 >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
