Hey all,
I've recently been working on something that required me to do a lot of
side-by-side comparisons of render results with existing images. Getting
frustrated with having to save the result, open it in Pixelmator, making
adjustments and repeating, I figured I'd code in a quick "copy to clipboard"
operator.
I extended the putClipboard() function and everything is in place except for
one little thing, accessing the active image data in a "pasteboard-ready"
format.
I'm on OSX, so I'm working on the GHOST_SystemCocoa implementation. What I need
is to get the image data ready to be put in an NSData object. A workaround
would be to save the image to /tmp and then use
dataToCopy = [NSData dataWithContentsOfFile:@"/tmp/untitled.png"];
but I'm wondering if there's a more immediate way of going about this? Any help
would be greatly appreciated. =)
Thanks,
Patrick
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers