Hey all,

I've recently been working on something that required me to do a lot of 
side-by-side comparisons of render results with existing images. Getting 
frustrated with having to save the result, open it in Pixelmator, making 
adjustments and repeating, I figured I'd code in a quick "copy to clipboard" 
operator.
I extended the putClipboard() function and everything is in place except for 
one little thing, accessing the active image data in a "pasteboard-ready" 
format.
I'm on OSX, so I'm working on the GHOST_SystemCocoa implementation. What I need 
is to get the image data ready to be put in an NSData object. A workaround 
would be to save the image to /tmp and then use 


dataToCopy = [NSData dataWithContentsOfFile:@"/tmp/untitled.png"];
but I'm wondering if there's a more immediate way of going about this? Any help 
would be greatly appreciated. =)

Thanks,
Patrick
                                          
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