Ctl-Alt-P ??????
When I hit it I get a warning: "Can only make proxy for a referenced object or 
group"
What do I miss?


Bartek Skorupa

www.bartekskorupa.com

On 21 wrz 2012, at 17:06, Nathan Vegdahl <[email protected]> wrote:

> A transform stack has got my vote. :-)
> 
> Realistically that's probably still a ways off, though.
> 
>> As for the current behaviour, if you:
>> ctrl p
>> then
>> ctrl alt p - clear inverse parent
>> i believe you'll have what you want. Not sure if there is an operator that
>> just does that
> 
> It wouldn't be hard to script up an operator using those two operators.
> 
> --Nathan
> 
> 
> 
> 
> On Fri, Sep 21, 2012 at 7:16 AM, Bassam Kurdali <[email protected]> wrote:
>> What i would like to see here is stack based (modo) or nodal (maya) 
>> transforms- that way you could:
>> 
>> expose inverse parent transform
>> get rid of hard coded dx dy dz transforms
>> expose constraint offset transforms, and simplify constraints
>> expose child of constraint
>> freeze transforms ala maya by popping a transform onto stack
>> stack as many offsets as you need for rigging
>> get rid of hard coded transform/constraint order of evaluation
>> get rid of confusion that hidden transforms cause
>> make all hidden transforms editable
>> 
>> some of the benefits I list assume of course that constraints and perhaps 
>> parenting are also in the stack/node tree. Most of the previous list is not 
>> currently possible.
>> 
>> As for the current behaviour, if you:
>> ctrl p
>> then
>> ctrl alt p - clear inverse parent
>> i believe you'll have what you want. Not sure if there is an operator that 
>> just does that (though editing the parent property in the properties editor 
>> does. Does it have copy to selected? )
>> 
>> the default behaviour should be kept, of course. Most users want this.
>> 
>> On Fri Sep 21 2012 05:08:08 AM EDT, Remigiusz Fiedler <[email protected]> wrote:
>> 
>>> oops, haven't read your post to the end
>>> 
>>>> There is of-course the option to parent objects using Shift-Ctl-P.
>>>> This creates proper relation between "A"'s transform properties and
>>>> its visual transformations, but it as well moves "A" to "B"'s location
>>>> and it's not always the desired result.
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