Hi all,

Here are the notes for today's developer meeting in irc.freenode.net 
#blendercoders

1) Current projects for 2.65

- Open Shading language progressing well, progress and docs are here:
  http://wiki.blender.org/index.php/User:DingTo/OpenShadingLanguage

- Lukas Toenne is working on Python Nodes (nodes defined by scripting).
  It is being added as release target now.
  http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes

- Changes to Node Groups:
  http://wiki.blender.org/index.php/User:Phonybone/NodeTreeInterface

- Brecht checks this week on Freestyle branch, and reports back if it's 
feasible to review and add for 2.65.
  It then becomes a target, or we move it to 2.66.

- Sergej Reich: can you confirm if the Bullet GSoC could be ready before 
november 11? Then we add this as a target

- Nicholas Bishop: is Dynamic Topo possible to add, with help from Sergey 
Sharybin? Let's check this soon!

- Howard Trickey will try to get rounded bevelling for 2.65 as well. He will 
report back soon.
  Work to be done is still UV interpolation, and several edge cases...

- Campbell Barton suggests to move to Python 3.3. This should happen before 
November 11.
  http://docs.python.org/py3k/whatsnew/3.3.html

- Cycles: Brecht van Lommel will add some more nodes, but nothing major (ao, 
normal map, transmission bsdf).

- Campbell works on a new decimator, supporting customdata (uvs,vcols weights 
etc).

2) Other projects

Nothing was brought up for that topic.

Thanks!

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   [email protected]    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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