Hi all, Here are the notes for today's developer meeting in irc.freenode.net #blendercoders
1) Current projects for 2.65 - Open Shading language progressing well, progress and docs are here: http://wiki.blender.org/index.php/User:DingTo/OpenShadingLanguage - Lukas Toenne is working on Python Nodes (nodes defined by scripting). It is being added as release target now. http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes - Changes to Node Groups: http://wiki.blender.org/index.php/User:Phonybone/NodeTreeInterface - Brecht checks this week on Freestyle branch, and reports back if it's feasible to review and add for 2.65. It then becomes a target, or we move it to 2.66. - Sergej Reich: can you confirm if the Bullet GSoC could be ready before november 11? Then we add this as a target - Nicholas Bishop: is Dynamic Topo possible to add, with help from Sergey Sharybin? Let's check this soon! - Howard Trickey will try to get rounded bevelling for 2.65 as well. He will report back soon. Work to be done is still UV interpolation, and several edge cases... - Campbell Barton suggests to move to Python 3.3. This should happen before November 11. http://docs.python.org/py3k/whatsnew/3.3.html - Cycles: Brecht van Lommel will add some more nodes, but nothing major (ao, normal map, transmission bsdf). - Campbell works on a new decimator, supporting customdata (uvs,vcols weights etc). 2) Other projects Nothing was brought up for that topic. Thanks! -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
