Hi, There has been a request to me about a triangulate modifier. The rationale for its usefulness was twofold:
1) It allows artists to non-destructively see the triangulation of their models 2) It allows to have a consistent base for bump mapping, especially with Morten Mikkelsen's method we use for blender. Any comments are welcome. http://codereview.appspot.com/6818110/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
