Hi,

There has been a request to me about a triangulate modifier. The
rationale for its usefulness was twofold:

1) It allows artists to non-destructively see the triangulation of their models
2) It allows to have a consistent base for bump mapping, especially
with Morten Mikkelsen's method we use for blender.

Any comments are welcome.

http://codereview.appspot.com/6818110/
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to