Yes, there is no problem with removing eltopo from trunk (beside the issues I may have when merging trunk to branch) ;-)
Am 27.11.2012 10:26, schrieb Campbell Barton: > if the version in trunk is old and not being developed, could we > remove eltopo from trunk for the time being? > Otherwise if we keep we could sync with recent one in the cloth-eltopo branch. > > Suggesting this because its the second time a developer found an issue > with the old eltopo in trunk. > > On Tue, Nov 27, 2012 at 8:04 PM, Daniel Genrich <[email protected]> > wrote: >> Hey, >> >> Please do NOT send Tyson any patches or stuff for ELTopo in Blender >> trunk. Blender trunk contains a really outdated version of ElTopo. >> ElTopo development continious in the cloth-eltopo branch which also >> contains the new 0.5b version from git. >> >> I am in contact with Tyson since over half a year already and this >> confused him really hard. >> >> Thanks, >> Daniel >> >> >> Am 26.11.2012 12:43, schrieb Jason Wilkins: >>> I've just contacted the maintainer of eltopo to make sure he is still >>> taking the time to accept any improvements and it seems that he is. >>> >>> A couple of the show stoppers seemed to be Blender specific. One was >>> a misspelled library name and the other was a linker error caused by >>> overriding new and delete. >>> >>> >>> >>> >>> On Sun, Nov 25, 2012 at 5:06 PM, Brecht Van Lommel >>> <[email protected]> wrote: >>>> Hi >>>> >>>> I think Daniel Genrich is the person to talk to about eltopo. We are >>>> not actually using it in release builds, it's experimental. If they're >>>> important fixes they can probably be applied on our version directly >>>> and sent to the library maintainer as well? >>>> >>>> Brecht. >>>> >>>> On Sun, Nov 25, 2012 at 10:43 AM, Jason Wilkins >>>> <[email protected]> wrote: >>>>> I had some fixes for eltopo that I put on the patch manager. That >>>>> patch is stuff that are show stoppers that prevent it from compiling >>>>> or could introduce weird bugs into Blender if left unchecked, so I >>>>> assume they should be applied. >>>>> >>>>> However, there is a lot I'd like to do to clean up eltopo >>>>> stylistically. For that would it be best if I work with Tyson Brochu >>>>> and have that eventually find its way back down into Blender? >>>>> >>>>> Also, who is the primary person on Blender who integrated eltopo? >>>>> _______________________________________________ >>>>> Bf-committers mailing list >>>>> [email protected] >>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
