We could bring back the option of the blender license. That would allow closed source GE binaries when needed and distribution on platforms that require that the binary be closed/non GPLed. Thus only the BF would be able to create the closed binaries and/or those who get an explicit license.
That would probably be the option of least pain since it would reduce the number of developers that would need to be contacted (since it would only be the individuals who commited code after the Blender custom license option was removed). A second issue is that code ownership isn't solely that of the BF and contributors - technically the original dual licensed code from when blender went open source - the NaN shareholders still have some sort of legal rights. So any other licensing changes other the those transformations allowed under the GPLv2 or the original Blender license could be quite headache inducing. There is also the question of external libraries - some of the libraries we use are GPL only, not sure what dependencies the GE has on them directly or indirectly, but likely some replacements would need to be found. LetterRip _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
