lambda. That's the name of a greek character: http://en.wikipedia.org/wiki/Lambda Often used by math geeks/at university.
Am 11.12.2012 00:15, schrieb Campbell Barton: > Theres an inconsistency I noticed yesterday maybe someone here knows > whats going on... > > We have many functions that get a float value that represents one > points position between 2 others. > > ./source/blender/blenlib/intern/math_geom.c > dist_squared_to_line_segment_v2() - uses `labda` > closest_to_line_v2() - uses `lambda` > > ./source/blender/blenkernel/intern/curve.c > cu_isectLL() - uses `labda` > ./source/blender/blenkernel/intern/dynamicpaint.c > dynamicPaint_findNeighbourPixel() - uses `lambda` > > In the context of point-along-segment-scalar, anyone know which ones > correct? (or at least a convention). > > It looks like lambda term was added later and a typo of labda, but I > can't find anything online which mentions labda being used in this > context. > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
