Hello, i have coded a voronoi modifier. It fractures objects with the external library voro++ and a boolean intersection. The shards can be animated with the according particle system, which has to be put in the modifier stack before the voronoi modifier.
For more details, please see the patch tracker entry #33557: http://projects.blender.org/tracker/index.php?func=detail&aid=33557&group_id=9&atid=127 scorpion81 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
