Hi,

I'm a noob in this Cocoa ObjC stuff... 

Previous commit from Jens makes compiling on 10.8 with 10.6 Deploy target the 
HiDPI feature not work.

This does work:

http://projects.blender.org/scm/viewvc.php/trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm?root=bf-blender&r1=53663&r2=53662&pathrev=53663

But now it doesnt compile in 10.6 natively.

I probably need two more changes;

Add this in the @interface section
- (NSRect)convertRectToBacking;

And/or make the interface section like:
 @interface CocoaOpenGLView (NSOpenGLSurfaceResolution)

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   [email protected]    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to