Hi, I'm a noob in this Cocoa ObjC stuff...
Previous commit from Jens makes compiling on 10.8 with 10.6 Deploy target the HiDPI feature not work. This does work: http://projects.blender.org/scm/viewvc.php/trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm?root=bf-blender&r1=53663&r2=53662&pathrev=53663 But now it doesnt compile in 10.6 natively. I probably need two more changes; Add this in the @interface section - (NSRect)convertRectToBacking; And/or make the interface section like: @interface CocoaOpenGLView (NSOpenGLSurfaceResolution) -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
