Hi Brecht, thanks for further Non Progressive fixes. :) After this commit CUDA compile fails though (sm_21):
d:\blender_dev\code\trunk\intern\cycles\kernel\kernel_accumulate.h(278): error: class "float3" has no member "use_light_pass" d:\blender_dev\code\trunk\intern\cycles\kernel\kernel_accumulate.h(279): error: class "float3" has no member "direct_emission" ........ Best regards, Thomas Am 15.01.2013 20:17, schrieb Brecht Van Lommel: > Revision: 53824 > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53824 > Author: blendix > Date: 2013-01-15 19:17:51 +0000 (Tue, 15 Jan 2013) > Log Message: > ----------- > Fix #33838: light render passes for non-progressive integrator were not > correct. > -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
