While attempting to test my script compiled libs with a blender build I noticed some things:
iconv doesn't seem to be used for windows [blender] builds. The only place I see it in the cmake config is for "if(APPLE)", and even then it is only a -liconv entry (so a system lib I assume). So is this something that isn't used anymore (and should be removed from trunk/lib/win*), a windows lib added but never included in the cmake config, or something that is needed by other lib (that I have yet to try compiling) and gets inlined into their dll? Is OSL currently working for windows? When I enabled WITH_CYCLES_OSL (in VS2008/32-bit) it crashes with some invalid pointer when I start blender. Also, just wondering.. what determines if something goes in blender/extern/ vs lib/xxxxx/? -Chad _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
