Hey guys,

I noticed a recent fix ( 
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54675
 ) causing the surrounding vertices to partially getting projected on the 
surface. This might look good when projecting a plane onto a surface but is 
very annoying during retopology sessions in my opinion. The old behaviour was 
more useful in my opinion (without the entire mesh to be projected, I'm glad 
that got fixed).

-- 
Jeroen Hoolmans


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