On Fri, Feb 15, 2013 at 8:09 PM, Gaia <[email protected]> wrote: > On 14.02.2013 17:27, Brecht Van Lommel wrote: >> I agree entirely that it is difficult to see those vertices and that a >> way to visualize them better would be great. But I think that such a >> visualization tool should make no distinction between zero and no >> weight vertices. >> >>> Ok, i hear you telling me i can use the "clean weights" tool and be >>> happy. But what >>> if i intentionally WANT to have some weights to be set close to zero (or >>> even zero) ? >>> Then cleaning the weights might ruin my weight maps. >> But do you really want a vertex weight set to zero and have the vertex >> still be part of the group? What is the purpose of that, how is that >> useful? >> >> The way I see it is that from the user point of view there is no >> difference between zero and no weight vertices. If exportes export >> them differently then we should fix the exporters or the API rather >> than exposing that difference in the UI. >> >> Brecht. > > Well, yes, i have to fully agree with you here. > > If Blender would remove zero weighted verts from the > vertex group i do not complain at all. Actually this would > give us the nice extra feature that a mix brush with weight > set to 0.0 would be a nice way to clean up the vertex group > visually :) > > So i am all positive to let blender remove zero weighted > verts from the vertex group AND display unreferenced > verts in black as ideasman's patch implements it. > > -gaia-
Committed r54741. see weight paint options panel under: Show Zero Weights _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
