On Sun, Feb 24, 2013 at 11:09 PM, Thomas Dinges <[email protected]> wrote: > Hi, > one of those commits broke Windows compile. > > http://www.pasteall.org/39992 > > Am 24.02.2013 06:05, schrieb Campbell Barton: >> Revision: 54806 >> >> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54806 >> Author: campbellbarton >> Date: 2013-02-24 05:05:29 +0000 (Sun, 24 Feb 2013) >> Log Message: >> ----------- >> fix for fullscreen on X11 (used by the BGE, not blender application), >> changing the screen resolution wasn't still allowed for larger virtual >> desktops. >> >> added an exclusive option to ghost so the fullscreen window is ignored by >> the window manager and we get all events. (common practice for games on X11). >> > -- > Thomas Dinges > Blender Developer, Artist and Musician > > www.dingto.org
Defining empty functions for OSX and Windows will resolve the build error. -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
