On Sun, Feb 24, 2013 at 11:09 PM, Thomas Dinges <[email protected]> wrote:
> Hi,
> one of those commits broke Windows compile.
>
> http://www.pasteall.org/39992
>
> Am 24.02.2013 06:05, schrieb Campbell Barton:
>> Revision: 54806
>>            
>> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54806
>> Author:   campbellbarton
>> Date:     2013-02-24 05:05:29 +0000 (Sun, 24 Feb 2013)
>> Log Message:
>> -----------
>> fix for fullscreen on X11 (used by the BGE, not blender application),
>> changing the screen resolution wasn't still allowed for larger virtual 
>> desktops.
>>
>> added an exclusive option to ghost so the fullscreen window is ignored by 
>> the window manager and we get all events. (common practice for games on X11).
>>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org

Defining empty functions for OSX and Windows will resolve the build error.

-- 
- Campbell
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