+1 for the increased default margin as well from me. On Feb 24, 2013, at 3:29 AM, Knapp <[email protected]> wrote:
> On Sun, Feb 24, 2013 at 1:17 AM, [email protected] > <[email protected]> wrote: >> Bake panel> Margin #px :) >> >> On 23 Feb 2013, at 21:24, Knapp <[email protected]> wrote: >> >>> On Sat, Feb 23, 2013 at 8:30 PM, Sean Olson <[email protected]> wrote: >>>> +1 from me too - I always bump that level up to a min of 16. I could see >>>> less if your UV's were really packed in tight, but 16 or higher usually is >>>> what does the trick for killing nasty seams for me. One less thing to >>>> worry about for most cases would be great. >>>> >>>> -Sean >>> >>> Where do you set that? >>> >>> >>> -- >>> Douglas E Knapp > > Ah, thanks. I see my problem. I have been only working in cycles for > some time but this panel only shows up with internal render. PS > someone working the manual might want to point that fact out. > > -- > Douglas E Knapp > > Creative Commons Film Group, Helping people make open source movies > with open source software! > http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php > > Massage in Gelsenkirchen-Buer: > http://douglas.bespin.org/tcm/ztab1.htm > Please link to me and trade links with me! > > Open Source Sci-Fi mmoRPG Game project. > http://sf-journey-creations.wikispot.org/Front_Page > http://code.google.com/p/perspectiveproject/ > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
