Hi,

I would advise against replacing GL_SELECT before swiss-cheese merge. 
There is enough changes in OpenGL code which makes merging very painful. 
Recoding GL_SELECT would make it even worse. With Wilkins help, we can 
get swiss cheese up and running (desktop only) before April.

Best,
Alex

On 2/24/2013 12:13 PM, Ton Roosendaal wrote:
> Hi all,
>
> Here are the notes of today's session in irc.freenode.net #blendercoders
>
> 1) 2.66 release review
>
> - Some showstoppers have been found already:
>
> - A change in how textures use alpha (option moved to Image block), required 
> a do-version patch which crashes for library linking in cases.
>
> - Compositor: File Output node missed socket input menu
>
> - Dynatopo crash in some cases.
>
> - We will check next sunday again, then do apply fixes on the release branch 
> and call for an 'a' build...
>
> - Important note: let's not do cleanups of code now please, except when 
> approved by all involved module owners!
>
> 2) Targets for 2.67
>
> - Freestyle, no real news, but final review can start soon.
>
> - Sergey Sharybin worked on (motion tracking) Bundle Adjustment, should be in 
> svn soon.
>
> - Proposal for release planning:
>
> March 10 bcon2 (= targets are defined)
> March 31 bcon3 (= targets are in svn)
> April 14 bcon4 (= only fixes, test builds and/or RC)
> April 21 bcon5 (= release imminent)
>
> 3) Other projects
>
> - Antonis Riakiotakis works on subsurf drawing speed improvement.
>
> - Ton Roosendaal suggested to work on replacing GL_SELECT (OpenGL select 
> feature, used for object mode). Too many problems are arising with it now. 
> Could be simply replaced with using back-buffer color codes. Alternative is 
> to do brute-force raycast tests. Might even work surprisingly fast.
>
> Thanks,
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal  Blender Foundation   [email protected]    www.blender.org
> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
>
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