Hello Campbell, Sorry about that. I added my proposed changes to the patch tracker.
http://projects.blender.org/tracker/index.php?func=detail&aid=34683&group_id=9&atid=127 I incorporated your suggestion to keep the one BVH frame == one Blender frame as the default behavior. Best regards, Luke Tokheim Motion Workshop www.motionshadow.com On 3/18/2013 12:25 PM, Campbell Barton wrote: > On Tue, Mar 19, 2013 at 5:06 AM, Luke Tokheim <[email protected]> wrote: >> I would like to contribute the following changes to the Blender BVH >> motion capture file importer. >> >> - Faster file import. Create animation curves directly rather than >> scrubbing the scene timeline and setting keys per frame. >> >> - Preserve animation timing specified in the BVH file. Use the "Frame >> Time: <dt>" definition in the BVH file to set keys at the proper Blender >> frame time. >> >> My changes to the 2.66 io_anim_bvh add-on: >> >> http://db.tt/1uXHFblY >> >> An example BVH data file: >> >> http://www.motionshadow.com/download/media/take.bvh >> >> Please contact me with any questions or change suggestions. Thanks! >> >> Best regards, > > Hi Luke, the patch looks good but Id like to keep the option to keep > one from in the BVH == one frame in blender. > Further, Id rather keep patch review for the patch tracker. > http://projects.blender.org/tracker/?atid=127&group_id=9&func=browse > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
