Made a temporary wiki page to collect API changes. Is there a preferred place to put this other than my personal pages?
http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes/API_changes On Mon, Mar 18, 2013 at 5:35 PM, Lukas Tönne <[email protected]> wrote: > It's finally happening, "PyNodes" branch (aka "custom nodes") ready > for merge into trunk. > > PyNodes opens up the node system in Blender to scripters and adds a > number of UI-level improvements. > > === Dynamic node type registration === > Node types can now be added at runtime, using the RNA registration > mechanism from python. This enables addons such as render engines to > create a complete user interface with nodes. > > Examples of how such nodes can be defined can be found in my personal > wiki docs atm [1] and as a script template in > release/scripts/templates_py/custom_nodes.py [2]. > > === Node group improvements === > Each node editor now has a tree history of edited node groups, which > allows opening and editing nested node groups. The node editor also > supports pinning now, so that different spaces can be used to edit > different node groups simultaneously. For more ramblings and rationale > see (really old) blog post on code.blender.org [3]. > > The interface of node groups has been overhauled. Sockets of a node > group are no longer displayed in columns on either side, but instead > special input/output nodes are used to mirror group sockets inside a > node tree. This solves the problem of long node lines in groups and > allows more adaptable node layout. Internal sockets can be exposed > from a group by either connecting to the extension sockets in > input/output nodes (shown as empty circle) or by adding sockets from > the node property bar in the "Interface" panel. Further details such > as the socket name can also be changed there. > > > For the next release (2.67) i will update the official wiki pages as > well. The wiki node docs are totally outdated anyway (still on 2.49 > level in many parts). I'd like to make a general section about common > node editor tools. Docs about the python API and registration should > probably go to the bpy reference docs as examples [4] > > Please report any possible bugs you encounter to the bug tracker [5]. > > Regards, > Lukas Tönne > > > [1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes > [2] > http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender > [3] > http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/ > [4] > http://www.blender.org/documentation/blender_python_api_2_66a_release/bpy.types.NodeTree.html > [5] http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
