Hi kursad!

Does the path on the shrinkwrap modifier affects performance for better??

I
 mean, does it really cease to compute the vertexes that are outside of 
the threshold? Or does it still loop over the whole geometry and then it
 applies the threshold??


> Date: Thu, 21 Mar 2013 10:27:23 -0500
> To: [email protected]
> From: [email protected]
> Subject: [Bf-committers] 2 new Patches. Morph modifier , Distance threshold 
> control for the Shrinkwrap modifier
> 
> Hi
> 
> I made 2 new patches.
> 
> Morph modifier.
>      This modifier will morph applied mesh to a target mesh with weight 
> and factor controls. It has 2 modes. It can use the original mesh or it 
> can use the last modified state of the mesh.
> https://projects.blender.org/tracker/index.php?func=detail&aid=34635&group_id=9&atid=127
> 
> Distance threshold control for Shrinkwrap
>      This just adds a distance control to vertex and closest surface 
> points modes. Basically anything within the range will projected and the 
> vertices that are bigger than the threshold will be disregarded.
> https://projects.blender.org/tracker/index.php?func=detail&aid=34661&group_id=9&atid=127
> 
> 
> thanks
> 
> kursad
> 
> ____________________________________________________________
> FREE 3D EARTH SCREENSAVER - Watch the Earth right on your desktop!
> Check it out at http://www.inbox.com/earth
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers
                                          
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to