Hi kursad! Does the path on the shrinkwrap modifier affects performance for better??
I mean, does it really cease to compute the vertexes that are outside of the threshold? Or does it still loop over the whole geometry and then it applies the threshold?? > Date: Thu, 21 Mar 2013 10:27:23 -0500 > To: [email protected] > From: [email protected] > Subject: [Bf-committers] 2 new Patches. Morph modifier , Distance threshold > control for the Shrinkwrap modifier > > Hi > > I made 2 new patches. > > Morph modifier. > This modifier will morph applied mesh to a target mesh with weight > and factor controls. It has 2 modes. It can use the original mesh or it > can use the last modified state of the mesh. > https://projects.blender.org/tracker/index.php?func=detail&aid=34635&group_id=9&atid=127 > > Distance threshold control for Shrinkwrap > This just adds a distance control to vertex and closest surface > points modes. Basically anything within the range will projected and the > vertices that are bigger than the threshold will be disregarded. > https://projects.blender.org/tracker/index.php?func=detail&aid=34661&group_id=9&atid=127 > > > thanks > > kursad > > ____________________________________________________________ > FREE 3D EARTH SCREENSAVER - Watch the Earth right on your desktop! > Check it out at http://www.inbox.com/earth > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
