If you want to have sufficient grayscale conversion then I would recommend that you look at Photoshop's "Black and White" adjustment layer. A better grayscale conversion is nice to have, but ultimately isn't better if "better" is subjective. A grayscale conversion that doesn't give me control over the luminance and color levels will never work the way I want it to do. Photoshops's B&W adjustment layer let's you control the RGB/CMY "channels", which gives you great control over the B&W conversion. Cheers,Andreas Galster
> Date: Thu, 11 Apr 2013 23:35:25 -0600 > From: [email protected] > To: [email protected] > Subject: Re: [Bf-committers] GSOC 2013 Proposal > > Siddhartha, > > Personally, I think some of those ideas may have some potential. > However, I am not one of the developers, so I can't speak for them. If it > turns out that they feel that these projects would not benefit Blender as > much as they hope, I would suggest that you apply to work for the Open > Source Computer Vision project. That might fit your field better, and you > might have more fun. As a fellow GSoC student. I hope this helps. And > regardless of what happens, welcome to Blender! > > God Bless, > Gavin H. > On Apr 11, 2013 9:25 PM, "Siddharth" <[email protected]> wrote: > > > Hi, > > > > I am currently pursuing MS by Research in the field of computer vision and > > image processing at IIIT- Hyderabad, India. I am interested in working for > > Blender organization this summer in a GSoC project. > > > > > > Some of my own ideas: > > > > a) *Interactive Poisson Image Blending* > > > > Image editing tasks concern either global changes (color/intensity > > corrections, filters, deformations) or local changes concerned to a > > selection. Here we are interested in achieving local changes, ones that are > > restricted to a region manually selected (ROI), in a seamless and > > effortless manner. The extent of the changes ranges from slight distortions > > to complete replacement by novel content. Examples:Inserting objects, Color > > Transfer, Feature Exchange, Texture Flattening, Local illumination changes, > > etc. > > > > > > http://cs.engr.uky.edu/~jacobs/classes/2010_photo/readings/PoissonImageEditing.pdf > > > > b) *Color2Gray* > > > > Visually important image features often disappear when color images are > > converted to grayscale. This algorithm reduces such losses by attempting to > > preserve the salient features of the color image. The Color2Gray results > > offer viewers salient information missing from previous grayscale image > > creation methods. > > > > http://www.cse.cuhk.edu.hk/~leojia/papers/decolorization_iccp12.pdf > > > > c) *Domain Transform for Edge-Aware Image Processing > > (Non-Photorealistic Animation and Rendering)* > > > > The processing involves high-quality edge-preserving filtering of images > > (better than bilateral filter). The filter is applied on several image > > processing tasks including edge-preserving smoothing, Depth-of-field > > effects, stylization, detail enhancement, edge enhancement and pencil/color > > pencil sketch. > > > > > > http://www.inf.ufrgs.br/~eslgastal/DomainTransform/Gastal_Oliveira_SIGGRAPH2011_Domain_Transform.pdf > > > > What are your views about this? > > > > Best Regards, > > Siddharth > > > > -- > > Live as if you were to die tomorrow. Learn as if you were to live forever - > > M K Gandhi > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
