hi i'm not a developer, and this is not a feature request, but a correction or maybe a bug!
currently one can't move/scale/rotate any vertex after an armature modifier properly, as the 3d manipulator stays in before modifier position, this is important for shape keys adjustments, also diections seems reversed if i move the cursor down vertices go up! can anyone please fix it, or it is not that simple, should i file a bug? thanks Regards Yousef Harfoush [email protected] _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
