Hi Jürgen, first of all thanks for your work and the offer. I doubt that we can change to vc2010 so easily. If we would switch, we would need a couple of MSVC professional licences for the release builders, the build bot and core devs. Also, I rather not have "yet another" build system to support inside our cmake and scons files. We already have VC 2008 and MinGW. And I don't think 2010 gives us a lot (if any?) benefits over 2008 as well.
And last but not least, if we do a migration, than I rather move to the latest one, rather than to 2010. Best regards, Thomas Am 15.04.2013 14:38, schrieb Jürgen Herrmann: > Hi there, > > after trying to build Blender on VC 2012 in the last weeks I came to the > conclusion that with the current state of the Microsoft VC 2012 compiler it > is merely impossible for me to provide a working build. Even if I get blender > to compile without errors, blender crashes on startup. > > I am recently trying recompile the libs for VS 2010 x64 (x86 follows later). > While doing this I'll replace outdated versions of the libs with newer ones. > > If all goes well I'll be done with the x64 libs by the end if this week and > could provide a decent test build of Blender trunk using these libs. > > For compilation with this new build environment I'll have to change things in > the CMakeLists.txt. > > If you like I could provide the libs and CMake adaptions to you for inclusion > in SVN. > > Kind regards > > Jürgen Herrmann > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
