Hi there,
even though interest in this is quite low atm and I am going to annoy you guys ;-) I continued to work on the port to VS2010. I have a test build available on my website (http://shadowrom.de/?page_id=13 ) Ill try to update the build frequently, as time allows. Most of the dependencies were rebuilt with VS2010 (WinSDK 7.1) by me. Just in case anyone wants to test things like speed and stability. I could supply the Libraries and the (minor) changes to CMakeLists if desired. I am now working on documentation oft he whole build process (including dependency compilation) and on a port to VS2012. I managed to compile with: WITH_AUDASPACE WITH_BOOST WITH_BULLET WITH_CODEC_AVI WITH_CODEC_FFMPEG WITH_CODEC_SNDFILE WITH_COMPOSITOR WITH_CYCLES WITH_CYCLES_CUDA_BINARIES WITH_CYCLES_OSL WITH_FFTW3 WITH_FREESTYLE WITH_GAMEENGINE WITH_IK_ITASC WITH_IK_SOLVER WITH_IMAGE_CINEON WITH_IMAGE_DDS WITH_IMAGE_FRAMESERVER WITH_IMAGE_HDR WITH_IMAGE_OPENEXR WITH_IMAGE_OPENJPEG WITH_IMAGE_REDCODE WITH_IMAGE_TIFF WITH_INPUT_NDOF WITH_INTERNATIONAL WITH_LIBMV WITH_LLVM WITH_LZMA WITH_LZO WITH_MOD_BOOLEAN WITH_MOD_FLUID WITH_MOD_OCEANSIM WITH_MOD_REMESH WITH_MOD_SMOKE WITH_OPENAL WITH_OPENCOLLADA WITH_OPENCOLORIO WITH_OPENMP WITH_PLAYER WITH_PYTHON WITH_PYTHON_INSTALL WITH_PYTHON_INSTALL_NUMPY WITH_RAYOPTIMIZATION WITH_SDL Best regards Jürgen _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
