Hello, I have noticed that selecting that the image be repeated in the view utilizes a lot of CPU when zoomed out from the texture. This doesn't appear to make a lot of sense. Perhaps this is incorrectly implemented/can be improved? _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
- [Bf-committers] Repeat in image UV/Image view uses a ... [email protected]
- Re: [Bf-committers] Repeat in image UV/Image vie... Campbell Barton
