Hi, I wish to participate in upcoming GSOC. I want to discuss couple of ideas. It would be great if I can have some feedback on these :).
I have described these briefly below. Kindly let me know if further details/ clarifications are required. 1) Automated rigid structure reconstruction from set of un-ordered images: A very common structure from motion (SFM) tool, Bundler[1] can be used to recover 3D point cloud from such images. Its output can further transformed into dense patches[2] on which schematic reconstruction can be done[3]. See the video here: < http://www.youtube.com/watch?v=UwSGtqUZx3M>. Developing this pipeline into Blender will be a fun project. 2) An interactive tool for 3D modelling: A tool can be made and integrated into blender as indicated in [4] which uses bundler's[1] point cloud. They use plane estimation for modelling which is quite accurate. They have presented a pretty neat and robust way of estimating planes using points clouds and vanishing points. See the video here: http://www.youtube.com/watch?v=RhNNLxHwz6s. 3)Non-rigid reconstruction (motion capture) from set of static cameras:This reconstruction is for slightly different domain, mainly motion capture. This is actually one of the methods I have coauthored[5]. It requires labelled track points in all the cameras feeds as input. The salient feature of this method is that it can handle occlusions. This method has been extensively tested on CMU mocap database. Poject website: http://cvlab.lums.edu.pk/MultiviewNRSFM/ Video: http://www.youtube.com/watch?v=a1XUPI9L9vA Reconstruction from this method can be used in motion re-targeting like in Avator and Pirates of the Caribbean. Including this into blender will be a great GSOC project. Kind Regards. Shabbir Marzban, I am first year grad-student at School of Science and Engineering, Lahore University of Management Sciences, Pakistan. My resume and sample of some old projects can be seen here: http://shabbirm.weebly.com/index.html [1]. Snavely, Noah, Steven M. Seitz, and Richard Szeliski. "Modeling the world from internet photo collections." *International Journal of Computer Vision* 80.2 (2008): 189-210. [2]Furukawa, Yasutaka, et al. "Towards internet-scale multi-view stereo."*Computer Vision and Pattern Recognition (CVPR), 2010 IEEE Conference on*. IEEE, 2010. [3] Wu, Changchang, et al. "Schematic surface reconstruction." *Computer Vision and Pattern Recognition (CVPR), 2012 IEEE Conference on*. IEEE, 2012. [4] Sinha, Sudipta N., et al. "Interactive 3D architectural modeling from unordered photo collections." *ACM Transactions on Graphics (TOG)*. Vol. 27. No. 5. ACM, 2008. [5] Zaheer, Aamer, et al. "Multiview structure from motion in trajectory space."*Computer Vision (ICCV), 2011 IEEE International Conference on*. IEEE, 2011. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
